diff --git a/src/engine/renderer/tr_backend.cpp b/src/engine/renderer/tr_backend.cpp index a605b6379f..b56f29f416 100644 --- a/src/engine/renderer/tr_backend.cpp +++ b/src/engine/renderer/tr_backend.cpp @@ -2329,9 +2329,9 @@ static void RB_RenderDebugUtils() // set uniforms gl_genericShader->SetUniform_AlphaTest( GLS_ATEST_NONE ); - SetUniform_ColorModulateColorGen( gl_genericShader, colorGen_t::CGEN_VERTEX, + gl_genericShader->SetUniform_ColorModulateColorGen( colorGen_t::CGEN_VERTEX, alphaGen_t::AGEN_VERTEX ); - SetUniform_Color( gl_genericShader, Color::Black ); + gl_genericShader->SetUniform_Color( Color::Black ); gl_genericShader->SetUniform_ColorMapBindless( GL_BindToTMU( 0, tr.whiteImage ) ); gl_genericShader->SetUniform_TextureMatrix( matrixIdentity );