From 4087313197f9cd302cf71010fc3c29426c2fd7f6 Mon Sep 17 00:00:00 2001 From: slipher Date: Mon, 8 Jun 2026 13:01:20 -0500 Subject: [PATCH] Renderer: fix build breakage from #1908 --- src/engine/renderer/tr_backend.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/engine/renderer/tr_backend.cpp b/src/engine/renderer/tr_backend.cpp index a605b6379f..b56f29f416 100644 --- a/src/engine/renderer/tr_backend.cpp +++ b/src/engine/renderer/tr_backend.cpp @@ -2329,9 +2329,9 @@ static void RB_RenderDebugUtils() // set uniforms gl_genericShader->SetUniform_AlphaTest( GLS_ATEST_NONE ); - SetUniform_ColorModulateColorGen( gl_genericShader, colorGen_t::CGEN_VERTEX, + gl_genericShader->SetUniform_ColorModulateColorGen( colorGen_t::CGEN_VERTEX, alphaGen_t::AGEN_VERTEX ); - SetUniform_Color( gl_genericShader, Color::Black ); + gl_genericShader->SetUniform_Color( Color::Black ); gl_genericShader->SetUniform_ColorMapBindless( GL_BindToTMU( 0, tr.whiteImage ) ); gl_genericShader->SetUniform_TextureMatrix( matrixIdentity );