diff --git a/GeneralsMD/Code/GameEngine/Source/GameClient/InGameUI.cpp b/GeneralsMD/Code/GameEngine/Source/GameClient/InGameUI.cpp index a6f671537f5..019e8b19057 100644 --- a/GeneralsMD/Code/GameEngine/Source/GameClient/InGameUI.cpp +++ b/GeneralsMD/Code/GameEngine/Source/GameClient/InGameUI.cpp @@ -7021,7 +7021,7 @@ void InGameUI::drawNetworkLatency(Int & x, Int & y) if (actualFrames != gentoolFrames) { - latencyStr.format(L"%u [%ums|%u][L: %u]", gentoolFrames, actualLatencyInMS, actualFrames, TheNetwork->getFrameRate()); + latencyStr.format(L"[%u] - [%ums - %u]", TheNetwork->getFrameRate(), actualLatencyInMS, actualFrames); } else {