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Debyte404/README.md

Ankit Chetri - Cat-coded Frontend Engineer, Systems Learner, Hardware Builder

Typing SVG with Doto font

Portfolio GitHub LinkedIn Email

Cat approved Curiosity lab Debug naps


Hi, I am Ankit - aka Debyte

I build polished web products, graphics experiments, and embedded devices. My work moves between production frontend engineering, systems learning, shader experiments, and ESP32 hardware projects.

Currently, I am shipping reader, author, and admin experiences at NovelPedia, while building my own labs around raytracing, Git internals, handheld consoles, and hardware control.

Current direction: product engineering with a low-level edge - clean interfaces, strong debugging, and curiosity for how things work beneath the abstraction.

🐈 Cat Console

🐾 Build ship clean interfaces
🐾 Debug trace weird edge cases
🐾 Tinker hardware, shaders, C internals

🐱 Soft paws, sharp claws for bugs.

🐾 21+

merged production PRs

πŸ† 3

hackathon placements

🐈 ESP32

hardware and control logic

🐾 C / GPU

systems and graphics labs

🐾 Focus Areas

Product Engineering

Next.js, React, TailwindCSS, Django, PostgreSQL, dashboards, API integration, layout debugging, and production UX polish.

Systems and Graphics

C internals, Git object storage, SHA-1 workflows, Unity compute shaders, fragment shaders, GPU buffers, and raytracing.

Embedded Hardware

ESP32, Arduino, PlatformIO, TFT displays, physical input timing, debouncing, sensors, pumps, and control systems.

🐈 Tech Stack

C, C++, C#, Python, JavaScript, TypeScript, HTML, CSS, React, Next.js, TailwindCSS, Node.js, Flask, Django, MongoDB, PostgreSQL, Docker, Git, Arduino, Raspberry Pi, Linux, Unity, Blender, VS Code

🐾 Selected Work

GPU raytracing lab using Unity, C#, HLSL, and compute shaders.

Unity C Sharp HLSL

Per-pixel compute dispatch, world-space camera rays, analytic ray-sphere intersections, and packed material buffers.

Low-cost ESP32 handheld gaming console with menus and multiple games.

ESP32 Arduino C++

Joystick and button input, buzzer feedback, animated menus, SPI ST7735 display, Snake, Pong, Tetris, Breakout, and more.

Git-like version control system written in C.

C SHA-1 Filesystems

Repository initialization, object hashing/storage, cat-file, index, tree, commit, log, and checkout milestones.

Hackathon-winning work-simulation game with a retro workstation layer.

React Three.js TailwindCSS

Persisted state, burnout, XP/levels, achievements, procedural audio, and bounded tick-loop gameplay.

ESP32 multi-button Morse interpreter with TFT output.

ESP32 Input Timing TFT

Timing windows, debouncing, letter segmentation, word segmentation, and embedded UI feedback.

Itinerary helper and hackathon-ready travel planning app.

React Node.js Express

A practical web app surface for planning, browsing, and itinerary support.

🐈 Experience

May 2026 - Present Founding Frontend Lead Engineer
NovelPedia - KarmicSphere Media Pvt. Ltd.
  • Shipped 21+ merged PRs across a production Next.js, React, Django, and PostgreSQL monorepo.
  • Delivered reader, author-dashboard, and admin-panel workflows including banners, glossary/gallery flows, profile visuals, loading UX, and deployment fixes.
  • Debugged image upload, scroll, API, and layout regressions across frontend and backend surfaces.
Jul 2025 - Oct 2025 Junior Software Developer Intern
NovelPedia - KarmicSphere Media Pvt. Ltd.
  • Built responsive author-dashboard interfaces with Next.js, TailwindCSS, and Django REST APIs.
  • Traced frontend/backend issues and validated fixes across multiple app surfaces.
Mar 2025 - Jun 2025 Software Development Intern
Paint Your Story
  • Developed MongoDB-backed MERN and Flask modules for authentication, payments, email services, and API integrations.

🐾 Highlights

2nd Place
The Fest 3.0 Hackathon, RANDOMIZE MUJ
5th Place
Neurathon, NIT Silchar
5th Place
CALL2CODE, IEEE SB MUJ

🐈 GitHub Pulse

Debyte404 GitHub stats Debyte404 top languages

🐾 Contact

Email Β Β |Β Β  LinkedIn Β Β |Β Β  Portfolio

🐈 Built with curiosity, caffeine, and a suspicious number of cat tabs open.

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  1. Raytracing Raytracing Public

    My Learning process to a ray tracer in unity (inspired from sebastian lague)

    C#

  2. Meantendo Meantendo Public

    C++ 18

  3. slyeet03/SmartSpray slyeet03/SmartSpray Public

    Jupyter Notebook

  4. Obscura Obscura Public

    anonymous community to fix yourself

    TypeScript 1

  5. randomize-hackthon randomize-hackthon Public

    Forked from SarmaHighOnCode/randomize-hackthon

    JavaScript

  6. CLIT CLIT Public

    CLIT - C implementation of Git

    C