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I build polished web products, graphics experiments, and embedded devices. My work moves between production frontend engineering, systems learning, shader experiments, and ESP32 hardware projects. Currently, I am shipping reader, author, and admin experiences at NovelPedia, while building my own labs around raytracing, Git internals, handheld consoles, and hardware control. Current direction: product engineering with a low-level edge - clean interfaces, strong debugging, and curiosity for how things work beneath the abstraction. |
π± Soft paws, sharp claws for bugs. |
| merged production PRs | hackathon placements | hardware and control logic | systems and graphics labs |
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Next.js, React, TailwindCSS, Django, PostgreSQL, dashboards, API integration, layout debugging, and production UX polish. |
C internals, Git object storage, SHA-1 workflows, Unity compute shaders, fragment shaders, GPU buffers, and raytracing. |
ESP32, Arduino, PlatformIO, TFT displays, physical input timing, debouncing, sensors, pumps, and control systems. |
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GPU raytracing lab using Unity, C#, HLSL, and compute shaders. Per-pixel compute dispatch, world-space camera rays, analytic ray-sphere intersections, and packed material buffers. |
Low-cost ESP32 handheld gaming console with menus and multiple games. Joystick and button input, buzzer feedback, animated menus, SPI ST7735 display, Snake, Pong, Tetris, Breakout, and more. |
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Git-like version control system written in C. Repository initialization, object hashing/storage, cat-file, index, tree, commit, log, and checkout milestones. |
Hackathon-winning work-simulation game with a retro workstation layer. Persisted state, burnout, XP/levels, achievements, procedural audio, and bounded tick-loop gameplay. |
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ESP32 multi-button Morse interpreter with TFT output. Timing windows, debouncing, letter segmentation, word segmentation, and embedded UI feedback. |
Itinerary helper and hackathon-ready travel planning app. A practical web app surface for planning, browsing, and itinerary support. |
| May 2026 - Present |
Founding Frontend Lead Engineer NovelPedia - KarmicSphere Media Pvt. Ltd.
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| Jul 2025 - Oct 2025 |
Junior Software Developer Intern NovelPedia - KarmicSphere Media Pvt. Ltd.
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| Mar 2025 - Jun 2025 |
Software Development Intern Paint Your Story
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2nd Place The Fest 3.0 Hackathon, RANDOMIZE MUJ |
5th Place Neurathon, NIT Silchar |
5th Place CALL2CODE, IEEE SB MUJ |
Email Β Β |Β Β LinkedIn Β Β |Β Β Portfolio
π Built with curiosity, caffeine, and a suspicious number of cat tabs open.


