ATLAS Link is an enhanced OGFN launcher built around a clean desktop experience and quality-of-life features for running and organizing Fortnite builds.
- Auties00 - ATLAS Link is a fork of Reboot Launcher.
- Lawin0129 - LawinServer that is packaged with ATLAS as an embedded backend.
- HybridFNBR - NeoNiteV2 that is also packaged with ATLAS as an embedded backend.
- Import existing Fortnite installations into a clean library.
- Import multiple builds from one parent folder.
- Edit build names and root folders after importing.
- Open imported build folders directly from the launcher.
- Favorite builds with a star button.
- Filter and sort the library by highest version, lowest version, or favorites only.
- Search imported builds by name.
- Dedicated Build Archives menu from the Library download button.
- Quick links for FortForge, Carbon, and Helix which are well known Fortnite version archives.
- Launch selected builds from the Library.
- Easy to host game servers with many launch options.
- Automatic restart support for hosted game server sessions.
- Optional cleanup for
GFSDK_Aftermath_Lib.dll. - Built-in multi-client launching.
- Injector menu for running Fortnite processes.
- Add one or multiple DLLs to your injector library.
- Search saved DLLs by name.
- Select multiple DLLs before injecting.
- Bundled DLL support for included patcher tools.
- Embedded optional backend support for LawinServer and Neonite.
- Backend install and launch helpers.
- Backend status, quick tips, and connection controls.
- Saved backend lists.
- Track total ATLAS playtime.
- Track playtime per imported build.
- Search tracked builds.
- Sort by highest or lowest tracked time.
- Favorites-only stats filter.
- Clear tracked time with a confirmation dialog.
- Profile name and avatar customization.
- Startup animation toggle in the Startup settings tab.
- Discord Rich Presence support.
- Default DLL preset management.
- Update notes and launcher update checks.
- Data management tools for logs, internal files, and launcher reset.
ATLAS-Link/
+-- atlas_link_flutter/ Flutter desktop app
| +-- lib/main.dart Main launcher UI and app logic
| +-- assets/backend/ Embedded backend assets
| +-- assets/dlls/ Bundled DLL assets
| +-- tool/ Build helper tools
| +-- test/ Flutter tests
+-- discord_rpc_proxy/ Discord RPC proxy build output/source
+-- installer/ Inno Setup installer script
+-- build-installer.cmd Full setup builder
+-- launch-atlas-link.cmd Run/build/analyze helper
+-- update-notes.md Release notes copied into builds
- Windows 10 or newer.
- Flutter with Windows desktop support enabled.
- Dart, included with Flutter.
- Visual Studio 2022 or Build Tools with the Desktop development with C++ workload.
- PowerShell.
- Inno Setup 6 if you want to build the installer.
git clone https://github.com/cipherfps/ATLAS-Link.git
cd ATLAS-Link
cd atlas_link_flutter
flutter pub getFrom the repository root:
.\launch-atlas-link.cmdOr from the Flutter project folder:
cd atlas_link_flutter
flutter run -d windows.\launch-atlas-link.cmd analyze
cd atlas_link_flutter
flutter test.\launch-atlas-link.cmd buildThis builds the Flutter Windows release, compiles embedded backend wrappers, and copies update-notes.md plus backend assets into the release output.
.\build-installer.cmdThe installer script:
- Resolves the app version from
atlas_link_flutter/pubspec.yaml. - Builds embedded backend executables.
- Runs
flutter clean. - Builds the Windows release.
- Stages release files and assets.
- Bundles the VC++ redistributable.
- Compiles
dist/ATLAS Link Setup-<version>.exewith Inno Setup.
Update both of these when preparing a launcher release:
atlas_link_flutter/pubspec.yaml_launcherVersionand_launcherBuildLabelinatlas_link_flutter/lib/main.dart
Then rebuild the setup installer.
ATLAS Link is intended for OGFN launcher workflows and local build management. Keep any third-party build archives, backend projects, and DLL tools credited and distributed according to their own terms.
ATLAS Link uses a custom attribution license. You can use, modify, and distribute the project, but public forks, releases, installers, and rebrands must keep visible credit to ATLAS Link and its contributors. See LICENSE for the full terms.
Third-party projects and inherited code remain under their own licenses and copyright holders.
